Me Hi, my name is Mark. I am a 20 year old from Dublin and I'm currently studying Creative Digital Media in TUD Blanchardstown. I enjoy spending my spare time with my family or meeting my friends. I love watching movies and shows, my favorite series is either Breaking Bad or The Office I can't decide. My playlist is mainly Mac Miller, Travis Scott, Kanye and Tyler, The Creator. I'm a big Manchester United fan so I watch a lot of football well as gaa and basketball. I have a 13 year old sausage dog called Poppy, she's technically my sisters dog but she prefers me. She likes sitting on the couch and dislikes going on walks. I went on a trip to Barcelona with some friends at the start of September, obviously we haven't been able to travel much over the last year so I was really happy to get away for a few days. My wallet and passport were stolen on the second day... other than that it was a lovely city, beautiful weather, great food and an overall good time! Definitely...
This week I started my prototype for the game I am creating, it went okay I had some difficulties with scripts along the way but I got there in the end. I created a basic scene with a capsule as my player and boxes as obstacles to avoid along the course. I also added c# scripts for player movement as well as the camera following the player through the course. The next steps for this would to design my level and have the player navigate around corners etc.
The genre of this game is a 3D platformer, I'm making a game in this genre because a lot of games I played growing up were in this style and I have very good memories of these, I took inspiration from games like Temple Run and Subway Surfers. The game will be based in college and the aim is to make it to the end of the level while avoiding enemies and dodging obstacles. You have a HP bar that slowly decreases as you run through the level, however you can gain some HP back by picking up collectables such as coffee cups and energy drinks along the way. The HP bar can also be decreased by enemies you meet, these can be lecturers, students or the cafeteria staff chasing you down for your covid cert. The level design will be based in a typical college consisting of corridors, courtyards and cafeteria areas. The camera angle will follow the player from behind as you navigate the world, you cannot stop the character from moving once the game starts but you can hop from side to side as we...
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