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Showing posts with the label week 5

Game Vision Statement

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The genre of this game is a 3D platformer, I'm making a game in this genre because a lot of games I played growing up were in this style and I have very good memories of these, I took inspiration from games like Temple Run and Subway Surfers. The game will be based in college and the aim is to make it to the end of the level while avoiding enemies and dodging obstacles. You have a HP bar that slowly decreases as you run through the level, however you can gain some HP back by picking up collectables such as coffee cups and energy drinks along the way. The HP bar can also be decreased by enemies you meet, these can be lecturers, students or the cafeteria staff chasing you down for your covid cert.  The level design will be based in a typical college consisting of corridors, courtyards and cafeteria areas. The camera angle will follow the player from behind as you navigate the world, you cannot stop the character from moving once the game starts but you can hop from side to side as we...

Games MDA

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 The MDA framework is an approach to understanding games by bridging the gap between game design, game development and technical game research. The intention of this methodology is to make the study and design of different games a clearer and stronger process. It was introduced and taught at the game design and tuning workshop at the Game Developers Conference between 2001-04. You should be working towards a final framework from the start of development, this is because seemingly small decisions you make early on can make a big difference to your end product. In MDA the mechanics are the components of the game decided and designed by the developer, these could be as simple as running and jumping or as detailed as a gun swaying as you aim down your sights. The dynamics are the different behaviors that emerge from the combinations of your game mechanics, an example of this could be drawn from monopoly, two mechanics in monopoly are moving spaces and buying properties, this leads to t...