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Showing posts with the label Week 3

Feedback Thoughts

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I think feedback is very important, whether its in your studies or in work it can help you to recognize mistakes and improve in all aspects. I read two articles this week relating to feedback and how you can use it, the first was   'A fixed mindset could be holding you back — here's how to change it' by Anna Kelsey-Sugg and Ann Arnold. This article related to my readings last week on fixed and growth  mindsets, I found it interesting how they discussed that praising your child for everything they do can create a brittle and fragile person although that is what parents were told to do for years, it leads to a fixed mindset. They also discussed how people with fixed mindsets can struggle at work because of the new technological  changes we see today. Naturally, people with fixed mindsets wouldn't adapt well to change because they shy away from challenges so I can see how it could affect you at the workplace.  Another article I read was 'Why rejection hurts so much...

Game Brainstorm

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 This semester I'll be creating my own game, this is very exciting for me after years of gaming I'll now be able to make my own. It'll be interesting to see how it works out but anyway these are my initial ideas for what type of game I want to make. The first game I would be interested in creating would be a platform game. My previous knowledge of games like this would be all based off Super Mario Bros . I'm interested in making this because I spent days playing these on my gameboy when I was younger and I still play from time to time on my Nintendo Switch. My game would start off in a cell and your protagonist has been captured by a group of Trolls and they are holding him on an island. Your goal as the player is to escape the island by reaching the port and sailing back to the mainland. You'll do this by completing different levels of the island, all of which will get progressively more difficult, as well as facing enemies of all sizes. I'd like to have a boss...

Game Design Readings

What is a game? The definition is blurry, a popular one being 'a play activity with rules that involves conflict'. In a game there is always an objective you are trying to achieve but what really makes it a game are the rules standing between the player and the objective. For example, in X's and O's the objective of the player is to draw either 3 X's or 3 O's in either a straight or diagonal line across a 9 square grid. Without the rules a player could just draw all 3 on their first attempt and win the game in seconds and that would not be a game, the rules state that you can only draw one X or O on each attempt so that is what turns this activity into a game. It is also a blurry area over whether role playing games like dungeons and dragons are actually considered games, this is because of their style being different to traditional games, they are more about character building and storytelling and lack any real end point so it is hard to define it as a game whe...

Growth Mindset: Original Thinkers by Adam Grant

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 This week I watched a TED talk from Adam Grant about original thinkers, he talks all about students he has had in life that he recognized as 'Originals'. He says these originals not only have ideas but they act on these ideas and drive change in the world. He talks about his college life and how he rushed in and done everything early, he even submitted his final thesis four months early. Years later he had a student that told him they have their most creative ideas when they are procrastinating, this led him to look into and study the positives of procrastination. He found that the most creative people are moderate procrastinators, they operate in a sweet spot between early workers and procrastinators. If you learn of a task you have to complete and then you start procrastinating, the task will incubate in your mind and you have time to think outside the box before finishing the task. Originals will start their tasks fast but finish them slow, if you start an essay or assignme...